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Displaying items by tag: red mullet

#FISHING - Seafood lovers of Cumbria in north-west England have been urged to broaden their tastes to save depleted stocks of their favourite fish in the Irish Sea.

According to the News & Star, some 80% of Britons "insist upon eating just five types of fish – cod, tuna, salmon, prawn and haddock."

But the Cumbria Wildlife Trust says that with coastal waters facing the serious threat of overfishing, a rethink is needed among both consumers and suppliers alike.

“The Irish Sea has a wide range of edible fish species but you wouldn’t know it judging by the fish counters in supermarkets across the county," says Lindsay Sullivan of the trust's Wild Oceans project, an 18-month scheme that hopes to "turn the tide for seafood".

A big part of this is encouraging consumers to skip the usual white fish and try different species such as flounder, monkfish and red mulllet, creating demand for cheaper and more sustainable fishing.

The News & Star has more on the story HERE.

Published in Fishing

Esailing & Virtual Sailing information

The concept of e-sailing, or virtual sailing, is based on a computer game sailing challenge that has been around for more than a decade.

The research and development of software over this time means its popularity has taken off to the extent that it has now become a part of the sailing seascape and now allows people to take an 'active part' in some of the most famous regattas across the world such as the Vendée Globe, Route du Rhum, Sydney Hobart, Volvo Ocean Race, America’s Cup and some Olympic venues too, all from the comfort of their armchair.

The most popular model is the 'eSailing World Championship'. It is an annual esports competition, first held in 2018 and officially recognised by World Sailing, the sports governing body.

The eSailing World Championship is a yearly competition for virtual sailors competing on the Virtual Regatta Inshore game.

The contract to run the event was given to a private company, Virtual Regatta that had amassed tens of thousands of sailors playing offshore sailing routing game following major offshore races in real-time.

In April 2020, the company says on its website that it has 35,000 active players and 500,000 regattas sailed.

Virtual Regatta started in 2010 as a small team of passionate designers, engineers, and entrepreneurs gathered around the idea that virtual sailing sports games can mix with real races and real skippers.