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#TITANIC - The Titanic memorial cruise was yesterday forced to turn back just 100 miles from the southwest coast of Ireland after a passenger fell ill, BBC News reports.

The Irish Coast Guard rescue helicopter at Shannon was dispached to the MS Balmoral to retrieve BBC cameraman Tim Rex, 56, who was struck by a non-life threatening heart condition, according to the Irish Independent.

Rex, who was covering the memorial sailing for the BBC, was treated by ship's doctors before being airlifted to hospital as a precaution.

The emergency happened just hours after the ship departed Cobh, the last port of call of the ill-fated Titanic before it sank in the North Atlantic on 14 April 1912.

A spokesperson for Titanic Memorial Cruises confirmed that despite the delay, the ship is still on schedule and is expected to arrive at the Titanic wreck site as planned on Saturday.

Published in Titanic

Esailing & Virtual Sailing information

The concept of e-sailing, or virtual sailing, is based on a computer game sailing challenge that has been around for more than a decade.

The research and development of software over this time means its popularity has taken off to the extent that it has now become a part of the sailing seascape and now allows people to take an 'active part' in some of the most famous regattas across the world such as the Vendée Globe, Route du Rhum, Sydney Hobart, Volvo Ocean Race, America’s Cup and some Olympic venues too, all from the comfort of their armchair.

The most popular model is the 'eSailing World Championship'. It is an annual esports competition, first held in 2018 and officially recognised by World Sailing, the sports governing body.

The eSailing World Championship is a yearly competition for virtual sailors competing on the Virtual Regatta Inshore game.

The contract to run the event was given to a private company, Virtual Regatta that had amassed tens of thousands of sailors playing offshore sailing routing game following major offshore races in real-time.

In April 2020, the company says on its website that it has 35,000 active players and 500,000 regattas sailed.

Virtual Regatta started in 2010 as a small team of passionate designers, engineers, and entrepreneurs gathered around the idea that virtual sailing sports games can mix with real races and real skippers.