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Displaying items by tag: Marine Policy

Elsevier has released a call for papers in innovations for shipping in the context of new environmental policies for its international journal of ocean affairs.

The academic journal publisher is seeking research studies and reviews on topics including and not limited to data, big data, or AI for maritime shipping; use of autonomous ships; use of electric vessels; alternative sustainable maritime fuels; renewable energy for maritime navigation; and innovative operational approaches for maritime shipping.

Dr Patrick Rigot-Muller of Maynooth University’s School of Business is among the guest editors for the special issue of Marine Policy, which aims to compile papers that consider the environmental and sustainability policies related to maritime transport such as emission taxation, speed limitation, containers lost overboard, emission control areas and others. 

The journal’s submission platform is now available for receiving submissions. For more information about this and the call for papers, see Elsevier’s Marine Policy journal website HERE.

Published in Ports & Shipping

Esailing & Virtual Sailing information

The concept of e-sailing, or virtual sailing, is based on a computer game sailing challenge that has been around for more than a decade.

The research and development of software over this time means its popularity has taken off to the extent that it has now become a part of the sailing seascape and now allows people to take an 'active part' in some of the most famous regattas across the world such as the Vendée Globe, Route du Rhum, Sydney Hobart, Volvo Ocean Race, America’s Cup and some Olympic venues too, all from the comfort of their armchair.

The most popular model is the 'eSailing World Championship'. It is an annual esports competition, first held in 2018 and officially recognised by World Sailing, the sports governing body.

The eSailing World Championship is a yearly competition for virtual sailors competing on the Virtual Regatta Inshore game.

The contract to run the event was given to a private company, Virtual Regatta that had amassed tens of thousands of sailors playing offshore sailing routing game following major offshore races in real-time.

In April 2020, the company says on its website that it has 35,000 active players and 500,000 regattas sailed.

Virtual Regatta started in 2010 as a small team of passionate designers, engineers, and entrepreneurs gathered around the idea that virtual sailing sports games can mix with real races and real skippers.